Welcome to the world of Chasma Knights!
In the world of Chasma, Knights can catalyze and merge with their toys to gain special powers. Beryl is an inventor, and she wants to be recognized for her talent for once. There's just one tiny problem: She's a Neon Knight, and Neon Knights can't catalyze at all.
All that changes when Beryl meets Coro, and Oxygen Knight - the strongest Knight in the Chasma. With Beryl's brains and Coro's powers, they could become the greatest heroes of the Chasma - but can their new friendship stand the ultimate test?
"Sun and Petty’s graphic-novel worldbuilding is well-wrought and easily accessible, making a tale of jealousy and friendship feel immensely new and fresh. "
"The pastel palette, rounded figures, and cute toys aplenty are all very appealing, and the gentle emphasis on STEM is a nice bonus. A closing spread inviting readers to design their own Chasma knights encourages them to stretch their creative muscles."
"A gorgeous work; for most children's graphic novel collections."
-School Library Journal
"It encourages recycling and repairing, kindness and resilience, recognising everyone’s contributions to a joint project and sharing the credit fairly, making amends for bad decisions, and (most important of all) following safety instructions carefully."
-Theaker's Quarterly fiction